player:start
Table of Contents
Player guide
Build a dynasty with divine blood, choose your ruler's training and lead the people of Cerilia. Start with what you want to play: a conquering warrior, a priestly ruler, a wealthy merchant or an arcane scholar.
Create a ruler you understand
- Traits — what every new trait means for your character.
- Bloodlines — choose your divine inheritance and understand its strength.
- Bloodpowers — find your powers, their bonuses and how to use them.
- Classes and paths — compare four classes and read all twelve perk paths.
- Human cultures — Anuirean, Brecht, Khinasi, Rjurik and Vos traditions.
- Orog culture and Sidhelien culture — their benefits and play styles.
- Faiths — beliefs, benefits, virtues, sins and religious rules.
- Elven Blood pedigree — ancestry scores, longevity, disease resistance and children.
Run your realm
- Regency Points — earn, save and spend your bloodline's power.
- Trade and investment — markets, county improvements and negotiated alliances.
- Armies — cultural troops and the upkeep of special regiments.
- Research and buildings — what you can build and what research unlocks it.
What to expect from this version
This is a developing mod. The complete Cerilia map is not available yet, later research and building tiers are unfinished, and Arcane Realm Magic spells cannot currently be cast. The guides call out these limits wherever they affect a choice. Gameplay has not been verified by launching CK3 during this documentation update.
For installation and version details, see Getting started and Releases. Modders can use the development notes.
player/start.txt · Last modified: by ck3wiki-maintenance
