====== Guildmaster path ====== Invest in counties, markets and administration. Choose this when you want to develop the land you already hold. **Focus bonus:** +3 Stewardship. Choose this focus in your class lifestyle window. The class earns 25 experience each month before other bonuses; each perk costs 1,000 experience. Perks remain useful when you switch focus within the same class. ===== Every perk explained ===== ==== Administrator ==== You become a better administrator of your lands. Always active: Stewardship +2; Building Gold Cost -10%. ==== Efficient Bureaucracy ==== Always active: Domain Taxes +10%. **Requires:** Administrator. ==== Provincial Investment ==== Your counties develop faster, supporting their long-term prosperity. Always active: Development Growth +20%. **Requires:** Administrator. ==== Cost Control ==== Always active: Building Gold Cost -10%; Building Time -10%. **Requires:** Efficient Bureaucracy. ==== Local Enterprise ==== Your counties develop faster, supporting their long-term prosperity. Always active: Domain Taxes +10%; Development Growth +10%. **Requires:** Provincial Investment. ==== Master Administrator ==== You become a better administrator of your lands. Always active: Stewardship +2; Domain Taxes +10%; County Control Growth +5%. Develop Capital Province: Spend 5 Regency and 100 gold to gain +1 development in your directly held capital county (below 100 development), plus +50% development growth and -20% building time for five years. Each county can be developed once every five years. Replaces the weaker Sponsor Infrastructure building-time bonus. Develop Province: Spend 5 Regency and 100 gold to gain +1 development in a selected county in your realm (below 100 development), plus +50% development growth and -20% building time for five years. Each county can be developed once every five years. Replaces the weaker Sponsor Infrastructure building-time bonus. Right-click yourself or a vassal, then select one of that ruler's counties. ==== Guild Charters ==== Always active: Republican Vassal Tax Contribution +25%; Republican Ruler Opinion +10. Charter a Market: Spend 4 Regency and 75 gold to grant a selected realm county +30% county taxes and +15 popular opinion for five years. Right-click yourself or a vassal and select a county. Cannot be repeated while the county has a market charter. **Requires:** Master Administrator. ==== Infrastructure ==== Your counties develop faster, supporting their long-term prosperity. Always active: Building Time -15%; Development Growth +20%. **Requires:** Master Administrator. ==== Commercial Investment ==== You can personally hold another domain before exceeding your limit. Passive Bonus Domain Limit: +1 Sponsor Infrastructure All directly held counties, for 5 years: Development Growth: +35% Building Cost: -15% Building Time: -15% (unless Develop Province applies) Cost: 8 Regency and 200 gold Cooldown: 10 years ===== Completing this path ===== The final perk awards the matching mastery trait. It marks your completed training; the bonuses come from the perks and are not awarded a second time by the badge. [[:systems:classes|Compare all classes and paths]]