systems:progression
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| systems:progression [2026/10/08 18:00] – Document Orog research, illustrated buildings and capital assembly authority benefits ck3wiki-maintenance | systems:progression [2026/10/17 22:40] (current) – Record 0.0.3 Realms & Strongholds released 18 October 2026; retain 0.0.4 plans ck3wiki-maintenance | ||
|---|---|---|---|
| Line 19: | Line 19: | ||
| Some regional buildings replace a shared option. Anuirean noble musters, Brecht ports and Vos regional buildings use their own lines. Khinasi irrigation cannot be combined with farms in the same holding. | Some regional buildings replace a shared option. Anuirean noble musters, Brecht ports and Vos regional buildings use their own lines. Khinasi irrigation cannot be combined with farms in the same holding. | ||
| + | |||
| + | ===== Building guides and the 0.0.3 rebalance ===== | ||
| + | The racial building rebalance is included in **version 0.0.3**, released **18 October 2026**. Human buildings retain their two implemented tiers; Dwarves, Goblinkin, Orogs and Gnolls retain eight ordinary tiers and three duchy tiers. Each race develops different military, economic and civic specializations. Existing saves can use these building changes after a full CK3 restart. | ||
| + | |||
| + | ^ Culture group ^ Ordinary buildings ^ Duchy choices ^ | ||
| + | | Humans and regional cultures | [[: | ||
| + | | Dwarves | [[: | ||
| + | | Goblinkin | [[: | ||
| + | | Orogs | [[: | ||
| + | | Gnolls | [[: | ||
| + | | Sidhelien | [[: | ||
| ===== A useful building plan ===== | ===== A useful building plan ===== | ||
| Line 26: | Line 37: | ||
| ===== Sidhelien development ===== | ===== Sidhelien development ===== | ||
| - | Elves have a separate | + | Elves have twelve custom |
| ===== Orog development ===== | ===== Orog development ===== | ||
| - | Orogs have a separate additive tree spanning all four existing ages: 44 innovations, | + | Orogs have a separate additive tree spanning all four existing ages: 44 innovations, |
| + | |||
| + | ===== Goblinkin development ===== | ||
| + | [[: | ||
| + | |||
| + | ===== Gnoll development ===== | ||
| + | [[: | ||
| + | |||
| + | ===== Dwarven development ===== | ||
| + | [[: | ||
| + | |||
| + | ===== Complete implemented building catalogue ===== | ||
| + | The [[: | ||
systems/progression.1791482429.txt.gz · Last modified: by ck3wiki-maintenance
