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releases:0.1.0 [2026/10/26 12:02] – Adventure entry fees use prestige at five times former gold prices; planned 0.1.0 ck3wiki-maintenancereleases:0.1.0 [2026/10/27 12:43] (current) – Consolidate all planned 0.0.4 content into release 0.1.0 ck3wiki-maintenance
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 ====== 0.1.0 ====== ====== 0.1.0 ======
  
 +[[:releases:0.1.0|en]] · [[:de:releases:0.1.0|de]] · [[:fr:releases:0.1.0|fr]] · [[:es:releases:0.1.0|es]] · [[:pl:releases:0.1.0|pl]] · [[:ru:releases:0.1.0|ru]] · [[:ja:releases:0.1.0|ja]] · [[:ko:releases:0.1.0|ko]] · [[:zh:releases:0.1.0|zh]]
 +
 +Release 0.1.0 includes all content previously planned for 0.0.4 and the expanded Cerilia map with the Southern Coast. Enable only Birthright - Ballads of Cerilia, fully restart CK3 and begin a new campaign. Original-map saves are incompatible. Translation corrections synchronize gameplay costs, bonuses and durations and clarify candidate recruitment.
  
 ===== Sources ===== ===== Sources =====
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 Anuirean rulers now see a human adventuring party in both the recruitment decision artwork and the companion selection event. The illustration depicts five human adventurers preparing around a map in an Anuirean castle courtyard. Companion generation and recruitment costs are unchanged. Anuirean rulers now see a human adventuring party in both the recruitment decision artwork and the companion selection event. The illustration depicts five human adventurers preparing around a map in an Anuirean castle courtyard. Companion generation and recruitment costs are unchanged.
 +
 +
 +===== Anuirean male/female recruitment prompts — planned version 0.1.0 =====
 +
 +For Anuirean rulers, the male/female choice now explicitly uses human recruitment artwork for both normal and exceptional marriage candidates. The later human candidate selection screens already use the matching human illustrations. Candidate generation is unchanged.
 +
 +
 +===== Goblin, Orog and Dwarf recruitment — planned version 0.1.0 =====
 +
 +Goblin, Orog and Dwarf male/female recruitment prompts now explicitly use their own race artwork for both normal and exceptional candidates. The same ancestry checks govern artwork and candidate dispatch. All six existing illustrations were visually checked. Human Anuirean artwork now also requires human ancestry, preventing overlap. Generated candidate portraits still use the existing race ancestry system.
 +
 +
 +  * Character creation groups human faiths by deity. The churches of Mieres, the Impregnable Heart of Haelyn, the Orthodox Imperial Temple, the Eastern Temple of Nesirie, the Celestial Jewel of Sarimie and Ruornil’s Celestial Spell appear beneath their associated deity. Existing faith identities and selectable rites are preserved.
 +
 +
 +===== Faith references — planned version 0.1.0 =====
 +
 +Childbirth and fertility references invoke Eloele for followers of Eloele and Eloele of Mieres. All racial faiths associate witchcraft with Azrai. Routine event invocations now use the follower’s own patron for creation, health, fertility, wealth, household, fate, knowledge, war, trickery, night, water and death, with matching pronouns. Witchcraft still invokes Azrai for every race.
 +
 +
 +===== Bless Land / Curse Land — 0.1.0 =====
 +
 +Your entire realm, including vassal counties.
 +
 +County taxes +10%; development growth +10%; popular opinion +10. Duration: 36 months. Cost: 2 RP. Cooldown: 12 months per ruler. Requires a blooded, landed Divine caster with a Temple holding in their realm.
 +
 +The targeted foreign ruler’s entire realm, including vassal counties.
 +
 +County taxes -10%; development growth -10%; popular opinion -10. Duration: 36 months. Cost: 4 RP. Cooldown: 12 months per ruler. Requires a blooded, landed Divine caster with a Temple holding in their realm.
 +
 +
 +Curse Land now lists its penalties once, followed by the names of affected provinces.
 +
 +
 +===== Afflict Realm — 0.1.0 =====
 +
 +**0.1.0**
 +
 +The targeted foreign ruler’s entire realm, including vassal counties. Popular opinion -30 for 36 months; county control immediately -30 in every affected county. No development growth penalty. Cost: 6 RP. Cooldown: 12 months per ruler. Requires a blooded, landed Divine caster with a Temple holding in their realm.
 +
 +
 +===== Dispel Realm Magic — 0.1.0 =====
 +
 +Immediately cures the targeted regent’s diseases and removes harmful modifiers from them and every county and holding in their realm, including vassal lands. Guaranteed success. Cost: 6 RP. Cooldown: 1 month per regent. Requires a blooded, landed Divine caster with a Temple in their realm. Active epidemic outbreaks remain; no plague protection is granted. Outbreaks can cause reinfection and new penalties after cleansing.
 +
 +
 +===== Divine Prosperity — 0.1.0 =====
 +
 +All counties in the realm, including vassal lands.
 +
 +County taxes: +30%
 +Monthly development growth: +0.5
 +Development growth: +30%
 +Popular opinion: +20
 +
 +Duration: 36 months
 +Cost: 10 RP
 +Cooldown: 12 months
 +
 +Cannot be cast while any county in your realm has Bless Land or Divine Prosperity. The two spells do not stack.
 +
 +Requires a blooded, landed Divine caster with a Temple in their realm.
 +
 +
 +Removes the target regent’s negative traits, including diseases, injuries and age-related ailments.
 +
 +
 +===== Miraculous Healing — 0.1.0 =====
 +
 +Immediately cures the targeted regent’s diseases and removes harmful modifiers from them and every county and holding in their realm, including vassal lands. Guaranteed success. Cost: 6 RP. Cooldown: 1 month per regent. Requires a blooded, landed Divine caster with a Temple in their realm. Active epidemic outbreaks remain; no plague protection is granted. Outbreaks can cause reinfection and new penalties after cleansing.
 +
 +
 +===== Bless Land — 0.1.0 =====
 +
 +Bless Land cannot be cast while any county in your realm is still blessed.
 +
 +Can be cast again after the existing blessing expires.
 +
 +
 +===== Divine Prosperity — 0.1.0 =====
 +
 +All counties in the realm, including vassal lands.
 +
 +County taxes: +30%
 +Monthly development growth: +0.5
 +Development growth: +30%
 +Popular opinion: +20
 +
 +Duration: 36 months
 +Cost: 10 RP
 +Cooldown: 12 months
 +
 +Cannot be cast while any county in your realm has Bless Land or Divine Prosperity. The two spells do not stack.
 +
 +Requires a blooded, landed Divine caster with a Temple in their realm.
 +
 +
 +  * Planned 0.1.0: The Spider uses his custom face portrait in the Declare War window and other torso portrait slots.
 +
 +
 +Removes the target regent’s negative traits, including diseases, injuries and age-related ailments.
 +
 +
 +===== Miraculous Healing — 0.1.0 =====
 +
 +Any living character within diplomatic range.
 +
 +Removes negative traits from the chosen character.
 +Cleanses harmful modifiers; also cleanses their realm if they hold land.
 +
 +Cost: 4 RP
 +Cooldown: 1 month per recipient
 +Gratitude: +10 permanent opinion of you per trait removed from another character.
 +
 +Epidemics persist; reinfection remains possible.
 +
 +Requires a blooded, landed Divine caster with a Temple in their realm.
 +
 +
 +===== Succession =====
 +Primogeniture is available from the start: the late-medieval research requirement is removed. Eligible rulers using partition convert once when a campaign starts or loads. Later succession choices are preserved; tribal and special succession systems and contracts enforcing partition keep their rules.
 +
 +
 +===== Languages =====
 +Source-building descriptions and effect tooltips are also synchronized across all eight translated languages, preserving exact bonuses, recipients, caps and requirements.
 +
 +
 +===== Local holding ownership =====
 +  * [[:systems:province_holdings|Local towns, temples and sources]] — normal local vassals, Suris’s direct temples, Rogr’s town and Hubaere at Aenier. **Planned for 0.1.0.**
 +Ilien uses a feudal variant allowing direct city ownership. No extra Stewardship or domain-limit bonus is added.
 +
 +Roesone sources now start with seven separate local Arcane barons under Marlae; Medoere and Ilien source ownership is unchanged. These are provisional characters without assigned bloodlines.
 +
 +
 +===== Impregnable Heart of Haelyn =====
 +  * [[:world:faiths:ihh|Impregnable Heart of Haelyn]] — Roesone and Ilien’s Haelynite offshoot, led by independent High Prefect Hubaere. **Planned for 0.1.0.**
 +Hubaere holds only the spiritual church title. Aenier uses local clergy under Rogr; territorial rulers and other-god characters are preserved.
 +
 +
 +===== Portrait appearance =====
 +Character crowns are hidden throughout Birthright portraits, including imperial, royal, circlet, masked and saved-DNA variants. Existing saves are supported after a full CK3 restart. Planned for version 0.1.0.
 +
 +  * [[:world:holy_sites|Holy sites of Cerilia]] — five sites per faith and exact bonuses; regions activate as their counties are added. **Planned for 0.1.0.**
 +
 +  * [[:systems:province_development|Starting province development]] — all 36 provinces, grouped by realm; Ilien 18, Ciliene 16, Spiderfell 0. **Planned for 0.1.0.**
 +
 +===== CK3 compatibility =====
 +
 +Compatible with **Crusader Kings III 1.20.1.2 (Crozier)**. V0.1.0 is the current Birthright release; V0.2.0 is the development version. The compatibility declaration has been updated from 1.20.1.1 to match the current game. Restart the Paradox launcher after updating the mod.
  
releases/0.1.0.1793016161.txt.gz · Last modified: by ck3wiki-maintenance

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